# g `1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 = 10
==> 2 + 2 + 2 + 2 + 2 + 2 + 2 + 2 + 2 + 2 = 20`;;
val it : goalstack = 1 subgoal (1 total)
`1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 = 10
==> 2 + 2 + 2 + 2 + 2 + 2 + 2 + 2 + 2 + 2 = 20`
# e(STRIP_TAC);;
val it : goalstack = 1 subgoal (1 total)
0 [`1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 = 10`]
`2 + 2 + 2 + 2 + 2 + 2 + 2 + 2 + 2 + 2 = 20`
# print_goal_hyp_max_boxes := Some 5;;
val it : unit = ()
# p();;
val it : goalstack = 1 subgoal (1 total)
0 [`. = 10`]
`2 + 2 + 2 + 2 + 2 + 2 + 2 + 2 + 2 + 2 = 20`
# print_goal_hyp_max_boxes := None;;
val it : unit = ()
# p();;
val it : goalstack = 1 subgoal (1 total)
0 [`1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 = 10`]
`2 + 2 + 2 + 2 + 2 + 2 + 2 + 2 + 2 + 2 = 20`